Saturday, 9 January 2016


The Lair home game is back on track!

After 4 complete no shows in a row I finally got to run Lair for the first time in a very long time.

Lot's of technical problems with mics, none of us knew much about Roll20 and I was so nervous from the last 4 no shows and so rusty in the Dms chair I could barely get the heroes into the adventure with all my stammering and ham handed forcing of the adventure.

Also didn't know if we would be picking up where we left off, with two different character from two different adventures, or if we would be starting fresh so prep was a little difficult to do.

But the game got played and that's the important thing.

I had lot's of fun even while doing a pretty lacklustre job running, and hopefully the players will be back again in two weeks.

Thanks everyone who came, and for the rest of you there's still some spots available.



  1. It was fun and you're vastly overestimating the amount of stammering you did (out loud anyways).

    1. Well that's good to hear, I wasn't helped by losing half the background details of that adventure, Won't need them now thay you guys are headed off but it was mostly stuff about the town and groups there and alot of stuff about that mysterious group of families that guard against the Murlocs, but hey it happens.
      Glad you had a good time that's the important thing.